![]() On the bright side, this is an excellent opportunity to unleash a Desperation Attack of the highest order, but unless you're prepared to subsequently end the fight with a Finishing Move, improvise a No-Damage Run (if possible) or have some way to quickly get out of dodge and Heal Thyself, the risk of imminent Critical Existence Failure is a dire one to weigh exploit this at your own risk. This can occasionally be Hand Waved if the character has multiple layers of Hit Points with different explanations, such as a character with a "Shield" or "Armor" meter where one layer must be fully depleted before the next layer is allowed to take damage. but only this once taking any more hits in this condition (even Scratch Damage) will be obviously fatal. ![]() But in some games, the hit that reduced your HP to zero isn't allowed to be the one that actually knocks you out: The first time you take fatal damage, your character is allowed to remain standing (with just a tiny sliver left on their Life Meter, e.g. Normally in a Video Game, if your Hit Points bottom out at zero then Critical Existence Failure kicks in immediately: Game Over, man, try again. Description of the "Second Chance" ability, Kingdom Hearts: Birth by Sleep. ![]()
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